#pragma once
#include <osgViewer/NodeLoadCompleteDEvent.h>
#include <osgEarthUtil/EarthManipulator>
class loadOverEvent : osgViewer::NodeLoadCompleteDEvent
{
public:
	loadOverEvent(osgEarth::Util::EarthManipulator *camera);
	virtual  void Run();
	virtual  osgViewer::NodeLoadCompleteDEvent *  asParent();
protected:
	~loadOverEvent(void);
private:
	osg::ref_ptr<osgEarth::Util::EarthManipulator>  thiscamera;
};
